In a recent release by the Nigerian Communications Commission (NCC), communication watchdog is set to establish ICT Parks in each of the six geopolitical zones.
The Digital Civil Society Lab (DCSL) and the Center for Comparative Studies in Race and Ethnicity (CCSRE) have announced a new joint cohort of Non-Resident Fellows.
Data Science Nigeria (DSN), a non-governmental organisation, driving knowledge in Artificial Intelligence (AI) and related fields, has urged the Federal Government to include AI in secondary school curriculum.
Injini is now accepting applications for the next cohort of EdTech changemakers in Africa. If you are one of the selected Cohort 4 startups, you will participate in a five-month incubation programme that will take place both in Cape Town, South Africa and in your home market, where the team […]
Edubox, a tech startup by the duo of Olalekan Ademola Adeeko and Ayodele Azeez Odeogbola, has emerged the winner of Union Bank’s Edtech Challenge 2019. The idea that leverages on delivering open sourced learning contents to underserved students without the bottleneck of internet access wins the admiration of the judges in this year’s edition.
Supasorn Suwajanakorn, a compter scientist, works on ways to reconstruct, preserve and reanimate anyone — just from their existing photos and videos.
THE PROGRAM As part of Google’s ongoing commitment to support ambitious computer science research and the arts, Google Arts & Culture, in collaboration with Google AI, invite proposals from contemporary artists working with machine learning in their art practices.
Lagos Development Centre, an initiative of Microsoft Corporation has officially been launched in Lagos. Ten young Nigerian software developers were selected to be a part of this program with a focused on “developing Mixed Reality Services”, a system that makes Microsoft devices connect to “intelligent cloud”.
CcHUB’s Bosun Tijani has launched STEMCafe, in partnership with ENYO Retail and Supply becoming the first Kids Creativity Play Space in Lagos
New Jon Peddie Research report anticipates 20 million PC game players will migrate from personal computer platforms to TV displays and related gaming services by 2022.